Extensive toolset

  • Clay, Crease, Trim, Smooth, Mask and many other brushes
  • Stroke customization with falloff, alpha and other options
  • Matcap rendering or Physically Based Rendering
  • Vertex painting, with roughness/metalness control

Topology Helpers

  • Multiresolution sculpting
  • Voxel Uniform Remeshing, along with subtractive boolean
  • Dynamic Topology, to refine locally your mesh
  • Robust layers that supports topology change

Intuitive Interface

  • Designed from the ground up for a mobile experience
  • Support pencil pressure (Apple Pencil, Samsung S Pen, etc)
  • OBJ, STL and glTF support